Creating a Rubik's Cube checkerboard pattern is the quickest way to turn your solved cube into a stunning desk accessory. This classic look, where every side resembles a mini chessboard, requires only three simple moves and takes less than five seconds to complete. Whether you want to impress your friends or just display your cube in style, the guide show you exactly how to achieve this iconic pattern and how to return to a solved state instantly.
What Is the Rubik's Cube Checkerboard Pattern
The checkerboard pattern is a classic design where every face of the cube alternates center and edge colors like a miniature chessboard. It is the most popular of all 3x3 cube tricks because it looks complex but only takes seconds to create.
The Two Execution Methods
You can use either of these sequences to apply the checkerboard algorithm to a solved cube.
Pro Tip: Both methods require starting from a solved cube. If your cube is currently scrambled, whether it is a standard 3x3, a 2x2, or even a 4x4 cube, you can use CubeSolver AI to reset it instantly.
Instead of memorizing long recovery formulas, just snap a photo of your cube. Our AI powered vision technology identifies the scrambled state across all major cube types and provides a custom 3D guided solution. It is the ultimate reset button that ensures no matter how many layers you are working with, you are always one click away from a perfect starting point.
Important Rules to Remember
Every move in these cube patterns requires a full 180 degree turn. Because you are doing a half flip the direction of the turn does not matter.
How to Make Checkerboard Pattern
You can apply the checkerboard algorithm using two different techniques. Both will give you a perfect grid on all six sides. Choose the one that matches your skill level.
The Three-Step Slice Method (M2 E2 S2)
This is the fastest way to perform 3x3 cube tricks because you only move the middle layers.
Step 1. (M2) Hold the cube and flick the vertical middle layer twice. This is the slice that sits between the right and left sides.
Step 2. (E2) Rotate the horizontal middle layer twice. This is the slice between the top and bottom faces.
Step 3. (S2) Rotate the final middle slice twice. This is the layer between the front and back faces.
The pattern is now complete on every side. You can return to a solved cube at any time by simply repeating the M2 E2 S2 sequence.
The Beginner Face Method (R2 L2 U2 D2 F2 B2)
If moving the middle layers feels awkward you can use the outer faces instead. This method is much easier to control with your whole hand.
Step 1. (R2 L2) Turn both the Right face and the Left face twice.
Step 2. (U2 D2) Turn both the Top (Up) face and the Bottom (Down) face twice.
Step 3. (F2 B2) Turn both the Front face and the Back face twice.
Just like the slice method you can undo this by performing the same R2 L2 U2 D2 F2 B2 turns again.
The Secret to Getting It Right
The most important thing to remember is the 180 degree rule. In any of these cube patterns the number 2 means you must flip the layer a full half circle. If you only turn a layer 90 degrees the colors will be scrambled and the pattern will fail. Since every move is a half rotation the direction you turn does not matter.
Common Mistakes and Fast Recovery
Even with the simplest 3x3 cube tricks, a small slip of the finger can ruin the final look. If your cube looks more like a mess than a chessboard, you likely hit some common Rubik's Cube mistakes.
1. The "Half-Turn" Trap
If only one or two sides look like a grid while the rest are scrambled, you probably only rotated a layer 90 degrees. The checkerboard algorithm is unforgiving: it requires a full 180-degree flip for every single move.
How to fix it: Don't try to "reverse engineer" a half-turn. It is usually faster to solve the cube back to its solid state and start over.
Pro Tip: As you turn, make sure the center piece of the layer you are moving travels from the front all the way to the back. If it is sitting on the top or bottom, you didn't turn far enough.
2. Mixing Your Methods
The most confusing mistake is starting with the Slice Method (M2 E2 S2) and accidentally finishing with the Outer Method (R2 L2...). While both lead to a checkerboard, their mid-way points are completely different. Mixing them will result in an asymmetrical disaster.
How to fix it: If the faces look inconsistent, reset to the baseline.
Pro Tip: Pick one method and stick to it until it becomes muscle memory. If you are practicing the slice method, keep your thumbs on the front face to steady the cube while your middle fingers do the "flicking" work.
3. The "Dirty" Start
It sounds obvious, but many people try to force a checkerboard pattern onto a cube that is mostly solved but has one or two swapped edges. These cube patterns rely on perfect color alignment. If your starting point is off, the end result will look random.
- How to fix it: Always perform a "pre-flight" check. Look at all six faces to ensure no stray pieces are out of place before you run the algorithm.
If you ever get truly lost and the cube looks beyond repair, don't waste time with blind attempts. Load the current state into a solver to see exactly where the rotation went wrong. Once you can recover from these mistakes, you can use the checkerboard as a high-speed finger drill to improve your overall handling.
Final Verdict
The checkerboard pattern is the quickest way to turn a solved 3x3 into a striking display piece. By using the M2 E2 S2 slice method or the outer face method, you can create this iconic grid in under five seconds. This guide ensures success by highlighting the 180-degree rule and offering fast recovery tips to fix common mistakes, allowing you to flip between a solved state and a perfect pattern instantly.
Rubik's Cube Checkerboard Pattern FAQ
Is the checkerboard a method to solve a scrambled cube?
No, it is a visual pattern, not a solving method. You must start with a solved cube to achieve the perfect grid. If you apply the checkerboard algorithm to a scrambled cube, it will simply result in a different scramble. Its primary uses are for display and practicing finger speed.
Can I create a checkerboard pattern on a 2x2 cube?
Yes, but it won't look the same as a 3x3. Since a 2x2 has no fixed center pieces, you can't get the classic "chess grid" on all faces. Using the sequence R2 L2 F2 will create a high-contrast pattern on four sides, but 3x3 and larger cubes remain the standard for this specific visual effect.
Why does repeating the checkerboard algorithm return the cube to a solved state?
The secret lies in the 180-degree turns (denoted by the "2" in the algorithm). Because rotating any layer a full half-circle puts the pieces exactly opposite their original position, repeating that same 180-degree flip brings them right back. The sequence is self-inverting, meaning the moves that create the pattern are the exact same moves that undo it.
Which is better for beginners: the Slice Method (M2 E2 S2) or the Outer Method (R2 L2...)?
The Outer Method is better for absolute beginners because it uses the cube's external faces, which are easier to grip and turn. The Slice Method is superior for speed and advanced tricks, but it requires "finger tricks" to flick the middle layers without catching the edges. Start with the outer faces to understand the logic, then switch to slices for speed.